Transdisciplinary digital art : sound, vision and the new screen : Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected papers / edited by Randy Adams, Steve Gibson, Stefan Müller Arisona.
Språk: Engelska Serie: Communications in Computer and Information Science ; 7Utgivning: Berlin, Heidelberg : Springer-Verlag Berlin Heidelberg, 2008Beskrivning: ix, 500 s. illISBN:- 9783540794851
- 776 22/swe
- Ibhd
Item type | Current library | Call number | Materials specified | Copy number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|
Book | Musik- och teaterbiblioteket Elektronmusikstudion EMS | EMS : A5 Digital Art Weeks | 1 | Available (Längre framtagningstid / Longer processing time) | 26201822564 |
Introduction: Why Transdisciplinary Digital Art? / Steve Gibson -- I. Philosophies of the Digital: The Ethics of Aesthetics / Don Ritter -- Ethical and Activist Considerations of the Technological Artwork / David Cecchetto -- DIY: The Militant Embrace of Technology / Marcin Ramocki -- Tuning in Rorschach Maps / Will Pappenheimer -- Body Degree Zero: Anatomy of an Interactive Performance / Alan Dunning and Paul Woodrow -- Artificial, Natural, Historical: Acoustic Ambiguities in Documentary Film / Julian Rohrhuber -- The Colour of Time (God Is a Lobster and Other Forbidden Bodies) / Johnny Golding -- Behind the Screen: Installations from the Interactive Future / Ted Hiebert
II. Digital Literacies: Transliteracy and New Media / Sue Thomas -- Digital Archiving and "The New Screen" / John F. Barber -- Digital Fiction: From the Page to the Screen / Kate Pullinger -- The Present [Future] of Electronic Literature / Dene Grigar -- Transient Passages: The Work of Peter Horvath / Celina Jeffery
III. Multimedia Composition and Performance: Visceral Mobile Music Systems / Atau Tanaka -- Designing a System for Supporting the Process of Making a Video Sequence / Shigeki Amitani and Ernest Edmonds -- Video Game Audio Prototyping with Half-Life 2 / Leonard J. Paul -- Computer-Assisted Content Editing Techniques for Live Multimedia Performance / Stefan Müller Arisona, Pascal Müller, Simon Schubiger-Banz, and Matthias Specht -- Computational Audiovisual Composition Using Lua / Wesley Smith and Graham Wakefield -- Interrellation: Sound-Transformation and Remixing in Real-Time / Hannes Raffaseder and Martin Parker -- Functors for Music: The Rubato Composer System / Guerino Mazzola, Gérard Milmeister, Karim Morsy, and Florian Thalmann -- Inventing Malleable Scores: From Paper to Screen Based Scores / Arthur Clay -- Glimmer: Creating New Connections / Jason Freeman -- Variations on Variations / Dániel Pé́ter Biró
IV. Interfaces and Expression: Gestures, Interfaces and Other Secrets of the Stage / Eva Sjuve -- Beyond the Threshold: The Dynamic Interface as Permeable Technology / Carolyn Guertin -- COPUPPET: Collaborative Interaction in Virtual Puppetry / Paolo Bottoni, Stefano Faralli, Anna Labella, Alessio Malizia, Mario Pierro, and Semi Ryu -- Experiments in Digital Puppetry: Video Hybrids in Apple's Quartz / Ian Grant -- Formalized and Non-formalized Expression in Musical Interfaces / Cornelius Poepel
V. Digital Space: Design, Movement, and Robotics -- Interactive Spaces / Jeffrey Huang and Muriel Waldvogel -- From Electric Devices to Electronic Behaviour / Stijn Ossevoort -- Scentsory Design(R): Scent Whisper and Fashion Fluidics / Jennifer Tillotson -- Advances in Expressive Animation in the Interactive Performance of a Butoh Dance / Jürg Gutknecht, Irena Kulka, Paul Lukowicz, and Tom Stricker -- Anthropocentrism and the Staging of Robots / Louis-Philippe Demers and Jana Horakova
VI. Digital Performance in Urban Spaces: Imaging Place: Globalization and Immersive Media / John Craig Freeman -- About . . . Software, Surveillance, Scariness, Subjectivity (and SVEN) / Amy Alexander -- The NOVA Display System / Simon Schubiger-Banz and Martina Eberle -- Four Wheel Drift / Petra Watson and Julie Andreyev -- Author Index