Sonic interaction design / edited by Karmen Franinović and Stefania Serafin.

Medverkande: Utgivning: Cambridge, Massachusetts : The MIT Press, [2013]Beskrivning: xiv, 376 p. : ill. ; 24 cmISBN:
  • 978-0-262-01868-5 (hardcover : alk. paper)
Ämne: DDK-klassifikation:
  • 004.019 23
  • 004.01/9 23
LC-klassifikation:
  • TS171 .S624 2013
SAB-klassifikation:
  • Pu
Innehåll:
Introduction -- I Emergent Topics: Listening to the Sounding Objects of the Past: The Case of the Car / Karin Bijsterveld and Stefan Krebs -- The Experience of Sonic Interaction / Karmen Franinovi and Christopher Salter -- Continuous Auditory and Tactile Interaction Design / Yon Visell, Roderick Murray-Smith, Stephen A. Brewster, and John Williamson -- Pedagogical Approaches and Methods / Davide Rocchesso, Stefania Serafin, and Michal Rinott -- Perceptual Evaluation of Sound-Producing Objects / Bruno L. Giordano, Patrick Susini, and Roberto Bresin -- II Case Studies. Audio and Touch: Perceptual Integration of Audio and Touch: A Case Study of PebbleBox / Sile O {u2019} Modhrain and Georg Essl -- Semiacoustic Sound Exploration with the Sound of Touch / David Merrill and Hayes Raffle -- The Gamelunch: Basic SID Exploration of a Dining Scenario / Stefano Delle Monache, Pietro Polotti, and Davide Rocchesso -- ZiZi: The Affectionate Couch and the Interactive Affect Design Diagram / Stephen Barrass -- SonicTexting / Michal Rinott -- The A20: Interactive Instrument Techniques for Sonic Design Exploration / Atau Tanaka, Olivier Bau, and Wendy Mackay -- Sonification of Human Activities: Designing Interactive Sound for Motor Rehabilitation Tasks / Federico Avanzini, Simone Spagnol, Antonio Rod à , and Amalia De Götzen -- Sonification of the Human EEG / Thomas Hermann and Gerold Baier -- High-Density Sonification: Overview Information in Auditory Data Explorations / Johan Kildal and Stephen A. Brewster -- Sound in Virtual Reality: Simulating Contacts between Objects in Virtual Reality with Auditory, Visual, and Haptic / Jean Sreng and Anatole Lécuyer -- Sonic Interaction via Spatial Arrangement in Mixed-Reality Environments / Mike Wozniewski, Zack Settel, and Jeremy R. Cooperstock -- Heigh Ho: Rhythmicity in Sonic Interaction / Cumhur Erkut, Antti Jylh ä , and Davide Rocchesso -- Barking Wallets and Poetic Flasks: Exploring Sound Design for Interactive Commodities / Daniel Hug -- Contributors -- Index
Holdings
Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Book Musik- och teaterbiblioteket Elektronmusikstudion EMS EMS : G2 1 Available (Längre framtagningstid / Longer processing time) 26201827712
Total holds: 0

Includes bibliographical references and index.

Introduction -- I Emergent Topics: Listening to the Sounding Objects of the Past: The Case of the Car / Karin Bijsterveld and Stefan Krebs -- The Experience of Sonic Interaction / Karmen Franinovi and Christopher Salter -- Continuous Auditory and Tactile Interaction Design / Yon Visell, Roderick Murray-Smith, Stephen A. Brewster, and John Williamson -- Pedagogical Approaches and Methods / Davide Rocchesso, Stefania Serafin, and Michal Rinott -- Perceptual Evaluation of Sound-Producing Objects / Bruno L. Giordano, Patrick Susini, and Roberto Bresin -- II Case Studies. Audio and Touch: Perceptual Integration of Audio and Touch: A Case Study of PebbleBox / Sile O {u2019} Modhrain and Georg Essl -- Semiacoustic Sound Exploration with the Sound of Touch / David Merrill and Hayes Raffle -- The Gamelunch: Basic SID Exploration of a Dining Scenario / Stefano Delle Monache, Pietro Polotti, and Davide Rocchesso -- ZiZi: The Affectionate Couch and the Interactive Affect Design Diagram / Stephen Barrass -- SonicTexting / Michal Rinott -- The A20: Interactive Instrument Techniques for Sonic Design Exploration / Atau Tanaka, Olivier Bau, and Wendy Mackay -- Sonification of Human Activities: Designing Interactive Sound for Motor Rehabilitation Tasks / Federico Avanzini, Simone Spagnol, Antonio Rod à , and Amalia De Götzen -- Sonification of the Human EEG / Thomas Hermann and Gerold Baier -- High-Density Sonification: Overview Information in Auditory Data Explorations / Johan Kildal and Stephen A. Brewster -- Sound in Virtual Reality: Simulating Contacts between Objects in Virtual Reality with Auditory, Visual, and Haptic / Jean Sreng and Anatole Lécuyer -- Sonic Interaction via Spatial Arrangement in Mixed-Reality Environments / Mike Wozniewski, Zack Settel, and Jeremy R. Cooperstock -- Heigh Ho: Rhythmicity in Sonic Interaction / Cumhur Erkut, Antti Jylh ä , and Davide Rocchesso -- Barking Wallets and Poetic Flasks: Exploring Sound Design for Interactive Commodities / Daniel Hug -- Contributors -- Index

Imported from: lx2.loc.gov:210/LCDB (Do not remove)

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