Ludified : artistic research in audiovisual composition, performance & perception / edited by Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner. Ludified : game elements in Marko Ciciliani's audiovisual works / edited by Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner.
Föredragen titel:- Ludified
- text
- unmediated
- volume
- 9783962160043
- 3962160043
- Ciciliani, Marko, 1970-
- GAPPP: Gamified Audiovisual Performance and Performance Practice
- Geschichte 2016-2020
- Konstnärlig forskning
- Datorspel
- Konst
- Musik
- Computerspiel
- Rezeption
- Künste
- Forschung
- Elektronische Musik
- Medienkunst
- (Produktform)Hardback
- (Zielgruppe)Fachpublikum/ Wissenschaft
- (Zielgruppe)Künstler, Komponisten, Audiovisuelle Komponisten
- (Produktform (spezifisch))Sewn
- Game Elements
- Performance
- Audiovisual Composition
- Artistic Research
- (VLB-WN)1589: Hardcover, Softcover / Kunst/Sonstiges
- 700.72043655 23/ger
- I
Item type | Current library | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|
Book | Musik- och teaterbiblioteket Elektronmusikstudion EMS | EMS : J1 | Available (Längre framtagningstid / Longer processing time) | 26201871351 |
Tête-bêche-bok (vändbar bok)
Ludified : artistic research in audiovisual composition, performance & perception. Barbara Lüneburg: Preface -- CHARTIHIG THE TERRITORY. Barbara Lüneburg: Introduction—the Research Design of GAPPP -- Marko Ciciliani: A Polar Diagram for the Analysis of Gamified Audiovisual Works -- Christof Ressi: game over-Computer Game Environments as an Interactive Medium for Audiovisual Art -- PROPOSAL – RESPONSE. Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner: Gamified Composition and Performance—A Symposium in Artistic Research -- Rob Hamilton: Composing (and Designing) Trois Machins de la Grace Aimante: A Virtual Reality String Quartet -- Barbara Lüneburg: Visiting the Virtual : Performance Practice in the Virtual Artworks of Rob Hamilton and Christof Ressi -- Olli Tapio Leino: Performing and Audiencing Profound Boredom in Euro Truck Simulator 2 Multiplayer: An Existential-Ludological Perspective on Computer Games and Performance -- ARTINORKS & LECTURE. Christof Ressi: game over ; Terrain Study -- Martina Meneqon and Stefano D’Alessio: To Kill Two Birds with One Stone -- Kosmas Giannoutakis: Attractive Correlations -- Rob Hamilton: Trois Machins de la Grace Aimante -- Pedro Gonzalez Fernandez: String Mask Overflow -- Olli Tapio Leino: Lecture: Performing and Audiencing Profound Boredom in Euro Truck Simulator 2 Multiplayer. An Existential-Ludological Perspective on Computer Games and Performance -- Alyssa Aska: The Missing Piece -- Ludified : game elements in Marko Ciciliani's audiovisual works. LUDIFIED WORKS. Julian Kämper: “If you always take the shortest route to your destination, it usually gets boring”-Marko Ciciliani’s Game-Based Compositions -- Marko Ciciliani: Virtual 3D Environments as Composition and Performance Spaces -- Andreas Pirchner: Investigating Audience Experience -- Marko Ciciliani: Tokens of Enunciation in Multimedia Performance -- ANNA & MARIE. Marko Ciciliani and Barbara Lüneburg:Anna & Marie, a Performative Installation Built on Ergodic Storytelling—Two Project Reports -- Andreas Pirchner: The Real-Time Score of Anna & Marie: Ergodic and Emergent Qualities -- ARTWORKS BY MARKO CICILIANI. Tympanic Touch ; Atomic Etudes & Chemical Etudes ; Kilgore & Kilgore’s Resort ; Anna & Marie -- AUGMENTED REALITY. Anna & Marie—Augmented Reality
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