Musik- och teaterbiblioteket

Sound and music computing / special issue editors, Tapio Lokki, Stefania Serafin, Meinard Müller, Vesa Välimäki.

Medverkande: Lokki, Tapio [editor] | Serafin, Stefania, 1973- [editor] | Müller, Meinard [editor] | Välimäki, Vesa, 1968- [editor]Language: English Publisher: Basel ; Beijing ; Wuhan ; Barcelona ; Belgrade : MDPI, 2018Utgåva: First editionBeskrivning: vii, 609 pages illustrations (some color) 25 cmInnehållstyp: text Mediatyp: unmediated Bärartyp: volumeISBN: 3038429074; 9783038429074Föredragen titel: Sound and music computing (Lokki) | Applied sciences (Basel, Switzerland) Ämne(n): Datormusik | Ljudbehandling | Ljudteknik | Elektronisk musik | Computer music | Electronic music | Sound -- Recording and reproducing -- Digital techniques | Music -- Data processing | Computer music | Electronic music | Music -- Data processing | Sound -- Recording and reproducing -- Digital techniquesGenre/Form: | LC-klassifikation: TK7881.4 | .S677 2018SAB-klssifikation: 786.76
Anmärkning:
"This edition is a reprint of the special issue published online in the open access journal Applied sciences (ISSN 2076-3417) from 2017-2018"--Title page verso
Anmärkning:
About the Special Issue Editors -- Tapio Lokki, Meinard Müller, Stefania Serafin and Vesa Välimäki: Special Issue on Sound and Music Computing -- Sebastiano Verde, Niccolò Pretto, Simone Milani and Sergio Canazza: Stay True to the Sound of History: Philology, Phylogenetics and Information Engineering in Musicology -- Jongpil Lee, Jiyoung Park, Keunhyoung Luke Kim and Juhan Nam: SampleCNN: End-to-End Deep Convolutional Neural Networks Using Very Small Filters for Music Classification -- Tejaswinee Kelkar, and Alexander Refsum Jensenius: Analyzing Free-Hand Sound-Tracings of Melodic Phrases -- Lauren Hayes and Julian Stein: Desert and Sonic Ecosystems: Incorporating Environmental Factors within Site-Responsive Sonic Art -- Michael Lovedee-Turner and Damian Murphy: Application of Machine Learning for the Spatial Analysis of Binaural Room Impulse Responses -- Øyvind Brandtsegg, Sigurd Saue and Victor Lazzarini: Live Convolution with Time-Varying Filters -- Thibaud Necciari, Nicki Holighaus, Peter Balazs, Zdenek Prusa, Piotr Majdak and Olivier Derrien: Audlet Filter Banks: A Versatile Analysis/Synthesis Framework Using Auditory Frequency Scales -- Tan Yiyu, Yasushi Inoguchi, Makoto Otani, Yukio Iwaya and Takao Tsuchiya: A Real-Time Sound Field Rendering Processor -- Alex Wilson and Bruno M. Fazenda: Populating the Mix Space: Parametric Methods for Generating Multitrack Audio Mixtures -- Fabían Esqueda, Henri Pöntynen, Julian D. Parker and Stefan Bilbao: Virtual Analog Models of the Lockhart and Serge Wavefolders -- Simon Schaerlaeken, Didier Grandjean and Donald Glowinski: Playing for a Virtual Audience: The Impact of a Social Factor on Gestures, Sounds and Expressive Intents -- Romain Michon, Julius O. Smith, Matthew Wright, Chris Chafe, John Granzow and Ge Wang: Mobile Music, Sensors, Physical Modeling, and Digital Fabrication:Articulating the Augmented Mobile Instrument -- Merlijn Blaauw and Jordi Bonada: A Neural Parametric Singing Synthesizer Modeling Timbre and Expression from Natural Songs -- Maoshen Jia, Jiaming Zhang, Changchun Bao and Xiguang Zheng: A Psychoacoustic-Based Multiple Audio Object Coding Approach via Intra-Object Sparsity -- Mete Yaganoglu and Cemal Köse: Wearable Vibration Based Computer Interaction and Communication System for Deaf -- Eero-Pekka Damskägg and Vesa Välimäki: Audio Time Stretching Using Fuzzy Classification of Spectral Bins -- Andrew McLeod, Rodrigo Schramm, Mark Steedman and Emmanouil Benetos: Automatic Transcription of Polyphonic Vocal Music -- Kjetil Falkenberg Hansen and Rumi Hiraga: The Effects of Musical Experience and Hearing Loss on Solving an Audio-Based Gaming Task -- Otto Puomio, Jukka Pätynen and Tapio Lokki: Optimization of Virtual Loudspeakers for Spatial Room Acoustics Reproduction with Headphones -- Dimitrios Bountouridis, Dan G. Brown, Frans Wiering and Remco C. Veltkamp: Melodic Similarity and Applications Using Biologically-Inspired Techniques -- Jennifer MacRitchie and Andrew Milne: Exploring the Effects of Pitch Layout on Learning a New Musical Instrument -- Marc Ciufo Green and Damian Murphy: EigenScape: A Database of Spatial Acoustic Scene Recordings -- Eduardo Carabez, Miho Sugi, Isao Nambu and Yasuhiro Wada: Identifying Single Trial Event-Related Potentials in an Earphone-Based Auditory Brain-Computer Interface -- Rod Selfridge, David Moffat and Joshua D. Reiss: Sound Synthesis of Objects Swinging through Air Using Physical Models -- Matevz Pesek, Ales Leonardis and Matija Marolt: SymCHM{u2014}An Unsupervised Approach for Pattern Discovery in Symbolic Music with a Compositional Hierarchical Model -- Victor Lazzarini: Supporting an Object-Oriented Approach to Unit Generator Development: The Csound Plugin Opcode Framework -- Qi Wang, Ruohua Zhou and Yonghong Yan: A Two-Stage Approach to Note-Level Transcription of a Specific Piano -- Miguel A. Quintana-Súarez, David Sánchez-Rodríguez, Itziar Alonso-González and Jesús B. Alonso-Hernández: A Low Cost Wireless Acoustic Sensor for Ambient Assisted Living Systems -- Stefania Cecchi, Alberto Carini and Sascha Spors: Room Response Equalization{u2014}A Review
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"This edition is a reprint of the special issue published online in the open access journal Applied sciences (ISSN 2076-3417) from 2017-2018"--Title page verso

Includes bibliographical references

About the Special Issue Editors -- Tapio Lokki, Meinard Müller, Stefania Serafin and Vesa Välimäki: Special Issue on Sound and Music Computing -- Sebastiano Verde, Niccolò Pretto, Simone Milani and Sergio Canazza: Stay True to the Sound of History: Philology, Phylogenetics and Information Engineering in Musicology -- Jongpil Lee, Jiyoung Park, Keunhyoung Luke Kim and Juhan Nam: SampleCNN: End-to-End Deep Convolutional Neural Networks Using Very Small Filters for Music Classification -- Tejaswinee Kelkar, and Alexander Refsum Jensenius: Analyzing Free-Hand Sound-Tracings of Melodic Phrases -- Lauren Hayes and Julian Stein: Desert and Sonic Ecosystems: Incorporating Environmental Factors within Site-Responsive Sonic Art -- Michael Lovedee-Turner and Damian Murphy: Application of Machine Learning for the Spatial Analysis of Binaural Room Impulse Responses -- Øyvind Brandtsegg, Sigurd Saue and Victor Lazzarini: Live Convolution with Time-Varying Filters -- Thibaud Necciari, Nicki Holighaus, Peter Balazs, Zdenek Prusa, Piotr Majdak and Olivier Derrien: Audlet Filter Banks: A Versatile Analysis/Synthesis Framework Using Auditory Frequency Scales -- Tan Yiyu, Yasushi Inoguchi, Makoto Otani, Yukio Iwaya and Takao Tsuchiya: A Real-Time Sound Field Rendering Processor -- Alex Wilson and Bruno M. Fazenda: Populating the Mix Space: Parametric Methods for Generating Multitrack Audio Mixtures -- Fabían Esqueda, Henri Pöntynen, Julian D. Parker and Stefan Bilbao: Virtual Analog Models of the Lockhart and Serge Wavefolders -- Simon Schaerlaeken, Didier Grandjean and Donald Glowinski: Playing for a Virtual Audience: The Impact of a Social Factor on Gestures, Sounds and Expressive Intents -- Romain Michon, Julius O. Smith, Matthew Wright, Chris Chafe, John Granzow and Ge Wang: Mobile Music, Sensors, Physical Modeling, and Digital Fabrication:Articulating the Augmented Mobile Instrument -- Merlijn Blaauw and Jordi Bonada: A Neural Parametric Singing Synthesizer Modeling Timbre and Expression from Natural Songs -- Maoshen Jia, Jiaming Zhang, Changchun Bao and Xiguang Zheng: A Psychoacoustic-Based Multiple Audio Object Coding Approach via Intra-Object Sparsity -- Mete Yaganoglu and Cemal Köse: Wearable Vibration Based Computer Interaction and Communication System for Deaf -- Eero-Pekka Damskägg and Vesa Välimäki: Audio Time Stretching Using Fuzzy Classification of Spectral Bins -- Andrew McLeod, Rodrigo Schramm, Mark Steedman and Emmanouil Benetos: Automatic Transcription of Polyphonic Vocal Music -- Kjetil Falkenberg Hansen and Rumi Hiraga: The Effects of Musical Experience and Hearing Loss on Solving an Audio-Based Gaming Task -- Otto Puomio, Jukka Pätynen and Tapio Lokki: Optimization of Virtual Loudspeakers for Spatial Room Acoustics Reproduction with Headphones -- Dimitrios Bountouridis, Dan G. Brown, Frans Wiering and Remco C. Veltkamp: Melodic Similarity and Applications Using Biologically-Inspired Techniques -- Jennifer MacRitchie and Andrew Milne: Exploring the Effects of Pitch Layout on Learning a New Musical Instrument -- Marc Ciufo Green and Damian Murphy: EigenScape: A Database of Spatial Acoustic Scene Recordings -- Eduardo Carabez, Miho Sugi, Isao Nambu and Yasuhiro Wada: Identifying Single Trial Event-Related Potentials in an Earphone-Based Auditory Brain-Computer Interface -- Rod Selfridge, David Moffat and Joshua D. Reiss: Sound Synthesis of Objects Swinging through Air Using Physical Models -- Matevz Pesek, Ales Leonardis and Matija Marolt: SymCHM{u2014}An Unsupervised Approach for Pattern Discovery in Symbolic Music with a Compositional Hierarchical Model -- Victor Lazzarini: Supporting an Object-Oriented Approach to Unit Generator Development: The Csound Plugin Opcode Framework -- Qi Wang, Ruohua Zhou and Yonghong Yan: A Two-Stage Approach to Note-Level Transcription of a Specific Piano -- Miguel A. Quintana-Súarez, David Sánchez-Rodríguez, Itziar Alonso-González and Jesús B. Alonso-Hernández: A Low Cost Wireless Acoustic Sensor for Ambient Assisted Living Systems -- Stefania Cecchi, Alberto Carini and Sascha Spors: Room Response Equalization{u2014}A Review

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